There are a number of characters who inhabit Mayview, creating a large cast in both in its physical world of "regular" people and the supernatural plane of reality where ghosts and spirits "live", that the story of Paranatural introduces to its readers.
(*Note: Italicized descriptions taken directly from theof the official Paranatural website.)
The secretive school club that actually patrols the hallways and helps out troubled ghosts or beat down on troublesome spirits. All members are spectrals, and have additional and various powers besides manipulation of their energies.
The new kid in town and Paranatural's protagonist. Enjoys smirking, scowling, and scootboarding. Recruited by the Activity Club on his first day of school. Currently learning his ghostbusting basics.
The Activity Club's ace. Cheerful, loves fighting spirits. Lives in a big dumb house with her big dumb grandfather and his disciples.
A hyperactive member of the Activity Club. Isabel's shadow, lives at her house. He's just so random, you guys.
A member of the Activity Club. His temper gets in the way of his pledge to do others no harm. Kept in the dark about the Activity Club's parent organization for unknown reasons. Possesses startling hair.
Seventh-grade history teacher and leader of the Activity Club. He's run some tests and objectively determined himself to be incredibly cool. Mysterious, intellectual, athletic... these are 3 words that have nothing to do with Rick Spender.
The citizens of the two hills town that range from family members, bullies, journalists, regular students, and teachers that have little to no knowledge of the invisible world around them, though usually more than make up for the strangeness with their own personal brands of weird.
Goofy single parent of Max and Zoey and proprietor of the Corner Store. Grew up (physically if not mentally) in the town of Mayview. Pictured here eating a sandwich, as is his prerogative.
Max's li'l sister. Responsible, at least in contrast to the rest of the fam'.
Delinquent scourge of the seventh grade. Punches rules in the face... by punching people in the face. One time he bullied his own reflection for by the mistake.
Wild, be-scarred underling of Johnny's, does whatever he says. Equal parts hyena and human.
Johnny's gang. The Muscle. Also the Brains. Also the Heart. Willing to criticize Johnny, but that criticism ranges from "Don't punch that guy" to "You're not punching that guy hard enough".
Shadowy member of Johnny's gang. Eschews school rules, public speaking, the gender binary. Goes by they/them. Has eternal unspoken dibs on the shins of Johnny's victims. Their hood conceals Cool Hair... AND WHAT ELSE??
The bubbly president of the unofficial Journalism Club. Blackmailing like every character on this page. Hates the Activity Club.
Suzy's assistant. Writes copy, posts bail, whatever Suzy needs. But he WON'T be HAPPY about it.
A real laidback dude and member of the Journalism Club. Suzy enabler. What's his deal though
Some nerd in Max's class. Hopes to someday pilot two gundams
A girl in Max's class. She's, like, cool and stuff.
A likeable kid in Max's class. Yep, that's it.
A strange seventh grader what runs the School Store. Knows all the goings-on at school.
Seventh grade science teacher at Mayview Middle School. Tired practically all the time. Max once saw him floating in a stream on his way to school.
Seventh grade math teacher. Personality: stressed.
English teacher, very bouncy. Gives out stars as prizes. Trades prizes for stars.
Despite the majority of nonphysical beings that don't care for the affairs of the Activity Club and merely appear as background scenery, there are a few who have interacted and even befriended the kids.
A timid ghost boy living (WELL NOT EXACTLY LIVING PER SE) in the Corner Store. Admires Max and his glamorous superhero lifestyle.
P.J.'s guardian, a disembodied hand ghost. A full-fledged poltergeist and a real good fighter.
A spirit that lives in Max's room with PJ and Lefty. Hisses when it think there's danger, which may be more often than necessarily needed.
Bookish hermit of a spirit. Friend and mentor to Isaac, coaches him in his views of morality. His power lets him open up portals to any door, so long as he has the key. Serves an unknown master in their unknown agenda.
These are the spirits that have been fatally wounded somehow and inhabited a tool to continue living once a spectral gives them enough energy. In return, the spectral gets their power and can commune with them, though their intentions may not be entirely beneficial for their hosts.
A large, black-and-purple serpent that appeared to Max very briefly during his fight in the Corner Store, filling the room with metallic junk during the vision. Has yet to say anything to Max directly except "SSSSSHAAAAAAA", which may be due to it being a grudge. Has magnet powers and can repel or attract metal to itself.
A wrathful storm spirit that resides within Isaac. His ideas about good and evil conflict with Isaac's. Has li'l swirly nipples.
The spirit in Isabel's book. Eats words, controls paper. Chirpy. Objectively the cutest character in Paranatural.
The spirit in Spender's sunglasses, a stuffy old wizard of light. Shares a common mission with Spender, whom he treats like his apprentice and guides on the path of cold reason. Keeps the darkness in.
Probably Not Literally Satan
Other Tooled SpiritsEdit
Ed, having a tool of his own, must have a spirit that inhabits the objects with matching spectral energy. Its appearance and overall identities are unknown, though his tool may indicate what it looks like.
Others have apparently perished and been reborn as tools, such as the bubbly "skelk" in Isaac's explanation of tools and mediums that turned into a hammer and the frosty pink eraser spirit that was made into a possessed pencil.
The main targets of the Activity Club. Their main target seems to be "pacifying" them to become good again and go about their business, though will resort to killing them if need be, usually taking the objects they possess as their tools.
The first spirit that causes trouble in the comic. Appears as a large bat-like being that consumed ghosts and spirits (albeit harmlessly, due to them already being dead). Is a poltergeist and turned into a large, skeletal grudge later on. Beaten by Max in one swing.
A spirit that lived in or visited the Corner Store and brought its reflections to life so they could be consumed for unknown reasons. Tried to kill Max when it found out he was a spectral. Turned into a grudge during the fight, but was quickly killed by Ed. Is now a toilet plunger.
The spirit Max and Isaac encountered on their way to school. Only let spirits (and spectrals) use its plank bridge over the hazardous foot-long crevice if they correctly answer its three questions. Its power makes the rules of the game reality, typically meaning it eventually ate anyone who got two of its questions wrong. Retreated from attacking the boys once Isaac pointed out it only explained the rules after the first question.
An ancient spirit of fire and blacksmithery. Stoic, powerful, single. Seems to be in cahoots with Doorman to some extent. Wants in past the barrier that surrounds Mayview.
As of Chapter 4, other spectrals have been seen outside of the kids in the Activity Club that appear to be training to harness their spectral energies and other powers.
Boss and leader of the Activity Consortium, the parent organization of the Activity Club. Seems to have some power over the dream world that is their base. Playfully torments her underlings.
Boss Leader's second-in-command. Very frank, hates lies and secrets. Often at odds with Spender. Has a day job as a cowboy or forest ranger or somethin'.
A stern old patriarch that teaches Activity Consortium agents how to manipulate spectral energy. Doesn't like people who rely on tools and spirits.
An Activity Consortium scientist that drops in and out of Mayview. One cool customer. Tamed the Ghost Train with unknown methods. Gets very, very curious very, very easily.
Several older spectrals training under Isabel's grandpa. Have only been seen using "spectral energy compression projectile burstshots" with their various colors, ranging from sky blue, black, grass, lime, purple, dark blue, violet, and gold.
These are the people who have not made an appearance in the comic at this current time, or who have made appearances but are not alive, yet may have been mentioned in conversation or talked to before.
Little information has been revealed about her, and has only been seen in comic twice—once in a photo, once in a dream that Max has—but it is known that she died five years before the main story began. Max has shown interest in talking to her ghost, and may travel to where she died to do so upon Mr. Spender's advice.
A friend of Max's back in Baxborough. Seems to have also been interested in free-running and other extreme sports. Was only seen texting Max twice.
Another friend of Max's back home. Also practiced free-running with the two. Appears to have a very wild, gangster-like personality to him. Only called Max once (to the ringtone "Busta Cap in That Sucka!").